Four Horsemen Studios Mythic Legions

So for their gaming kickstarter, you can't just buy the painted miniatures? Or am I missing something?
 
So for their gaming kickstarter, you can't just buy the painted miniatures? Or am I missing something?
Nope, you gotta buy at least the dice set, or one figure, or some other tier to get access to the miniatures. (The unpainted minis are crazy cheap to the point I think they must've miscalculated. I wonder if for painted if they'll use the tech Heroforge is using or have them factory painted.)
 
Nope, you gotta buy at least the dice set, or one figure, or some other tier to get access to the miniatures. (The unpainted minis are crazy cheap to the point I think they must've miscalculated. I wonder if for painted if they'll use the tech Heroforge is using or have them factory painted.)
Cheers.

I wish it felt like they put more effort into the game. Truthfully, I would likely never play it, but as an art book with interesting story elements, it would be more tempting. I quite like the art on the beginner's box and DM screen, but what little has been shown of the interior pages has just been the same old photography of figures, which I'm a bit bored with.

I like most of the figures, but this is probably the first of the 4H kickstarters I pass on, as I feel over-burdened by how much stuff they release, and tired of their marketing behavior.
 
Well the latest update (as of me typing this, I’m sure they’ll do countdown reminders to give them more money until 9pm EST) is a character sheet for Sir Girard, since he’s already broken down so much else of the limited gameplay shown I’ve love to hear Doc’s take on it.
 
Yeah, that’s a weird last minute thing to show. The fact they’re looking at breaking the toy category kickstarter records really shows they’re looking at this a figure kickstarter and not really a game Kickstarter. They really haven’t been selling the game well. The marathon the fan groups have been putting on have done a better job with gameplay selling than the actual campaign with one of them going through a simple one shot campaign as a demonstration. Oh well. If the game ends up being decent, great. If not, at least we got some new ways to get some good base figures out of it.
 
Well the latest update (as of me typing this, I’m sure they’ll do countdown reminders to give them more money until 9pm EST) is a character sheet for Sir Girard, since he’s already broken down so much else of the limited gameplay shown I’ve love to hear Doc’s take on it.
I mean... it's a character sheet. I thought at first glance moving the skills under their primary stat was an interesting choice, but one of the biggest problems with skills in 5e is finding your skills/bonus and instead of making all skills alphabetical all they've done is forced you to know the stat to look under for that skill so it's a wash, really. The character sheet is a nothingburger. They don't even include his spell list page despite him being a loremaster so we don't get a glimpse at what their casters have access to. And the sheet's not even filled out - initiative, proficiency bonus etc. are blank.

Choosing one of the staff members' self insert for the character sheet to me just strikes as a bit masturbatory. Why not do Otho or Snagg or another high-visibility original character from the lore? The comment "his charisma should be higher" just feels like a verbal hand job. But the sheet itself is just a chintzy looking reskin of your average character sheet.
 
Quick count says over 1100 pledges included the game book(s). But maybe only about 10% of the sales went to the game specific stuff.
 
Last edited:
By comparison, Savage Crucible has just sort of tucked this bonus material into the back or their packaging so low-effort actually isn't a big deal - we were gonna buy the figures anyway, didn't need a Kickstarter buy in. But mechanically they're messy but make interesting choices. For example:
  • The Lemurian Royal Guard and the Tavros Guard both have an ability that protects them from charm effects. On the downside, they both have it, and that's boring. But on the upside, The Lemurian Royal Guards have a trait called Royal Gaes that said they can't be charmed IN SIGHT OF THE NOBILITY THEY ARE PROTECTING. That gives the GM a story reason for that ability - imagine your players going up against these guys, deciding to throw some enchantment magic at them, and learning the hard way that these guys are incapable of breaking their oath. The Tavros Guards have text explaining that they have been anointed with alchemical oils that deaden their emotions and pain, which gives them advantage on stunned, frightened, or charmed. So these poor fuckers have been abused by their masters to make them more impervious killers. That's a really interesting thing for the players to find out the hard way as well. It's a tool in the GM's toolbox. I'd use that and surprise my players with it.
  • The Heraldic Marks are an actual mechanic - essentially a shared magic item that, when used, can impact your entire party or your allies (or enemies). That's not something modern D&D has done as far as I know, at least not as a magic item the players can create. It's a unique addition to the game. I personally think the buy-in to MAKE a Heraldic Mark is a little low since they're pretty powerful, but I could see adding this as a concept to my games. It's something I haven't seen before. (The effects are WILDLY situational, too, so YMMV.)

Me: Heraldic Marks have a full-party effect? Huh. That sounds cool, almost like a kind of magical gang insignia.
Also Me: Wait a minute...
0*ZrgAQ-ZR6dTVPWjz.jpg


I may have an idea for a campaign.

(Also those Royal Guard abilities would fit in this framework too.)
 
Intended to spend nothing, ended up spending about $200 when I realized some parts I want were on different characters. Will end up selling quite a bit of what I bought after I pick what I want clean. Plus most of the stuff I ordered was $15 or so bucks, most single pieces of anything on Ebay are around $10-$20 minimum.

Purchased nothing involving the game at all.
 
I did end up getting a couple of the cheaper figures and couple of the unpainted minis because they were wildly cheap and I was curious what material they were made out of. For five bucks for a set it was worth a flyer. Only game-related item I picked up (aka the part I could use in a different game).
 
Those were the retail prices they said they would be during the campaign. Most just being $5 over the kickstarter price and $10 for the deluxe Paladin/clerics. They did want to keep these priced as low as they could while giving the Kickstarter a lower price than retail. Obviously those increases can add up quickly but not everyone can drop infinite amounts during the kickstarter so having options afterwards is great.
 
Back
Top