I'm a huge critic of the great man theory. I believe D&D is one of those things, like the lightbulb and most everything else, that would've been invented by someone else had Gygax not come along. Given the game's evolution, someone else might've even done it better. I don't know
that much about Gygax, but his quotes about women were more than enough for me.
I'm putting together my own Halloween one-shot for the year. This time, I'm running Brindlewood Bay. It's a Powered by the Apocalypse system where the PCs are a group of elderly widows—members of the local Murder Mavens mystery book club—who find themselves solving actual murder mysteries in their quaint New England town. It's basically Murder, She Wrote with the lightest dash of Lovecraftian horror. For those unfamiliar, PbtA games require relatively little prep. The "plot" is written in real time by players and the DM.
Brindlewood Bay is particularly interesting because each adventure (or mystery, in its case) gives you a murder, a list of suspects, and a list of clues. How players discover and connect those clues is entirely up to them. There is no canonical solution. It's figured out on the fly between players and DM. I'm not going in with a single suspect in mind. The exciting part for me is watching the players hyper-fixate on something I say during RP or a random clue I throw out. I've never run anything like this before, but I'm hoping to keep it light and fun.
I ran my Halloween one-shot in Brindlewood Bay today. From what I gleaned, my players loved it. It was low stakes and a little silly. I ran it with four people: two of my usual crew, one of their girlfriends, and my wife. It was my wife's first experience with a TTRPG. I think she enjoyed it, though I doubt she'll become a regular. I might get her for a few games a year, but RP isn't her thing. Fantasy settings aren't, either.
I haven't fully DMed in almost six months, which led to some extreme early-game jitters. It didn't help that I was DMing for my wife, whom I was trying to impress, in a game system I'd never run before. Worse, as an anxious person, I try to avoid parties at all costs. Well, today's one-shot was a murder at a
Halloween party. I realized while prepping that I backed myself into a corner. I'd be making small talk as
eight different NPCs. I can't make small talk as me, in real life. Thankfully, once the murder happened, the small talk ended and my DM muscle took control. It was a choppy start, though.
It was my first experience with a Powered by the Apocalypse game system. I liked it more than I expected, though I can't imagine running a long-term campaign (20+ sessions) in the system. I would try Masks in an abbreviated campaign (maybe 5 or 10 sessions). Same for Blades in the Dark, which isn't a PbtA game, but similar.
In any case, my players liked it enough to request a second session. Miraculously, Brindlewood Bay has a Christmas-themed mystery, so I'm going to run my first (and maybe last) Christmas special later this year.