Marvel Legends Gamerverse

I still have my Dreamcast, but I didn't buy MVC 2 for it. I had the PS2 version, which was probably a mistake because wasn't Dreamcast said to have superior ability to push 2D sprites?

Atari2600, Colecovision, Turbografx16, nes, snes, SMS, Genesis, PS1, and X-Box all purged pre-covid for shelf space. Kept Dreamcast, N64, and PS2 for a few Japanese wrestling titles.
 
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The thing I mainly remember Dreamcast for was a game called Tech Romancer. Despite the VERY misleading name (I think they want it to read as though it didn't have the space, but it totally had that space and that did not help), it was actually a fighting game where all the characters were riffs on giant robot anime mecha and stuff. There was a Gundam guy and a Mazinger guy, and an Ultraman/Evangelion guy... it was a lot of fun.

My favorite games were the ready2rumble boxing series. So much fun. Also I spent an inordinate amount of time playing MK Gold on that console. I always enjoyed unlocking the conditions needed to access secret levels, cutscenes and characters


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The thing I mainly remember Dreamcast for was a game called Tech Romancer. Despite the VERY misleading name (I think they want it to read as though it didn't have the space, but it totally had that space and that did not help), it was actually a fighting game where all the characters were riffs on giant robot anime mecha and stuff.


I am quite certain they were going for a play on 'Necromancer' but, y'know for machines instead of dead people. Probably along the way someone either misunderstood and inserted the space or decided it was funnier with the space to play on an alternate reading of the name. You are right though. The name is way better without the space between the words.
 
I had X:COTA for PS1 and it ran like garbage, I was so happy when the Capcom fighting classics came out not long ago and they had totally fixed X-Men COTA to play properly. It was a favorite of mine as a kid, more so than ever Street Fighter vs. X-Men, even though it lacked Gambit, it was just so cool to have an all X-Men fighting game in the arcades in the 90s.

All of that was true for me as well. They had to downscale the graphics and animation to get the game to run on the original PlayStation, so as you said a major reason I bought Dreamcast was to get an arcade-accurate version of that game.
 
I remember checking the release dates in the back of EGM for months in anticipation of Children of the Atom for PSX and it just getting pushed back every time. Then it finally came out and it ran like poop. I’d say it was a good thing I rented it instead of buying, but I saw a copy of that recently at a used game store and it goes over a hundred bucks now. Not that I would sell it even if I had it.
 
I am quite certain they were going for a play on 'Necromancer' but, y'know for machines instead of dead people. Probably along the way someone either misunderstood and inserted the space or decided it was funnier with the space to play on an alternate reading of the name. You are right though. The name is way better without the space between the words.
I think it was most likely for the logo to work. Techromancer is a long word, hard to fit on a game case, but if you look at the final logo they split it so it could stack. I'd bet money that's why it ended up that way.
 
I remember checking the release dates in the back of EGM for months in anticipation of Children of the Atom for PSX and it just getting pushed back every time. Then it finally came out and it ran like poop. I’d say it was a good thing I rented it instead of buying, but I saw a copy of that recently at a used game store and it goes over a hundred bucks now. Not that I would sell it even if I had it.

Well that’s sent me down a rabbit hole - got all my PS1 games in a drawer somewhere. Might be time to raise some Legends funds…


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