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- Apr 2, 2025
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Could be so. But if true, it's literally the worst way to do that in 2026. TTRPG IPs aren't exactly lighting the world on fire. Even Forgotten Realms, after the massive success of the BGIII video game, isn't getting tons of traction elsewhere except, maybe, a BGIII-specific TV show (meaning, someone wants those characters, but the FR IP itself isn't seen as particularly valuable on its own).I still think it is firstly an attempt to create some sort of IP, and secondly a reason to re-release figures and accessories as part of any future expansion.
The 4H are 'artists' and toy creators. If they were smart, they'd release a big ass ART BOOK of all their characters and setting junk, and intersperse it with lore dumps. Kind of like George Martin's big ass Westeros encyclopedia he did some years back. Basically a guaranteed sale to your core audience, grows the lore, and doesn't really ask anything of the customer. You can just read it. You're not pretending that you expect these people to play an involved, multi-hour per week social game with their action figures. And you're not pretending you know how to do something as complex as creating 5E D&D rules.
Genuinely upset to hear D&D be called boring, but then you became my friend again with your dislike of golf.Golf being one of those things I find even more boring...
Sure, but how many of them would say 'yes?' And, critically, how likely is it that it would go anywhere? Because you really have to keep in mind that getting someone to play a game is 1/1000th of the battle. If you only care that someone tries it, you're admitting that it's a gimmick and -you- don't care about it. What you want is continuous engagement. And that can be really difficult even for dedicated gaming companies putting out top tier material, as @docsilence has intimated already.I will say if I was still at my old organization which had a few action figure collectors, I suspect I would at least ask them if they were interested in going in on this as a group and possibly try the game. Because the concept, as someone who isn't into these things normally, has some appeal to me - but I do not have a group to play it with.
Yeah, I noticed that. This is, ostensibly, a TTRPG Kickstarter with some action figure rewards, but the ENTIRETY of the focus is on the action figures and the game elements themselves are barely worth calling a footnote.I have to wonder how many people who have bought into this thing have bought into an RPG KS before. Because one of the first things that stands out to me is that there's no link to a short demo module or even a gameplay example, like the kind of thing you'd get in any crowdfunding project for a new system.
Maybe because the 4H are carpet bagger clowns that just want to exist in every space because it's the only way they can find enough storage space for their egos.
HEY... I would only do that behind your back.I own enough of them that @Damien would absolutely make fun of me for it.
Agreed. This is very clearly an action figure Kickstarter. Like I said above, it's just a perfect example of the 4H being so narcissistic as to think they simply belong in every hobby.The action figures look beautiful, but the game content is vapor.
No one is safe from me!I CACKLED at this. Brutal drive-by and so true
100%The thing is, they chose to make a D&D fork and contrary to a lot of popular belief, D&D is not a new player friendly game. Like, at all. It's famous and popular, but almost every other ttrpg system out there is easier to learn. Especially true if it's come out in the last 20 or so years. So in a very real way they've picked a system that is almost hostile to new players if they don't have a chaperone (because that's how most folks get into D&D specifically, they have a friend who already does it teach them).
Choosing 5E as a base system for your game tells me that you either do not know what you are doing, or you are marketing your material at existing, current players. If the 4H are hoping to onboard new fans, they're doing it wrong. If they're marketing this at existing gamers, they're doing it wrong. They're dumb in two directions.
I used to play a wargame that had these mummy sorcerers in it. I'll see if I can remember what it was called and if the minis are still out there somewhere. Warhammer Old World has some, but they're definitely very clearly monsters and barely even qualify as looking like mummies anymore. The current model range are more like zombie pharoahs.Look, I know myself. I had reapermini.com open on my browser when Damien fired that shot. I'm trying to find a goddamned wizard who looks like a trash mummy for SOMEONE
I think that's the funniest part about all this. Even if this giant pile of vapourware nonsense materializes as an actual useable product and someone gets interested in it, the system they're choosing will probably crush that person unless they get an experienced player/DM to teach them. And if they already have access to that person, they've probably already chosen NOT to play TTRPGs in the first place.If you start with D&D and don't have an experienced DM at your table... good luck.
People did this with MERP (Middle-earth Roleplaying Game) as well. Even though it's looked down on nowadays because a lot of the lore in those books is totally made up and, in some cases, directly contradicts Tolkien's actual work; it represented a MASSIVE trove of Middle-earth lore and artwork. I've known probably two dozen people that owned loads of MERP books. I've met one person in my life that ever played the game.That's an interesting point, partly because Lucasfilm used West End Games in the late 80's and 90's to get a lot of background lore out there - lots of character, place and vehicle names as well as timelines were first introduced or organized in their game materials, and many people bought those guides not to play the game but to enhance their Star Wars fandom during the time when the Expanded Universe was just starting in books and comics. I could see many fans of the ML toys interested in the book not so much for the game but for the information.
But as I mentioned above - THESE days there's better outlets for getting out your art and lore than pretending you suddenly care about TTRPGs.
I often wonder how many more people we'd have in the space, having a good time, with a better system for finding people to teach you the game, who were also better equipped to choose the right game for you. The fact is, D&D itself is not the 'right' game for plenty of people. That's why so many alternatives* exist and, if not flourish, manage to carry on.That was me and my friends, but back in 1980 when Advanced D&D was still new. As 7th/8th graders didn't hold our interest. Tried again maybe 10 years later, still didn't work out. I suspect there are some folks like me that was intrigued but never intrigued enough, who at the right time might have thought they'd give this game a try.
*By alternatives I just mean 'other TTRPGs' - not necessarily TTRPGs that are specifically trying to be some variation on the D&D formula.